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AI Insights · Timothy · July 2021

Top 5 Horror Games Performance in the Middle East, Q2 2021

Discover the performance trends of the top 5 horror games on a unified platform in the Middle East during Q2 2021, including metrics on downloads, revenue, and active users.

Top 5 Horror Games Performance in the Middle East, Q2 2021

In the second quarter of 2021, the top 5 horror games on a unified platform in the Middle East showed varying performance metrics in terms of weekly downloads, revenue, and active users. Data provided by Sensor Tower reveals interesting trends and insights for each game.

Scary Teacher 3D from GenITeam LLC experienced a relatively stable weekly revenue, peaking at around $1.3K in mid-June. Weekly downloads started strong with over 41K at the end of March, but saw a gradual decline to approximately 33K by the end of June. The game maintained a high number of weekly active users, ranging from 483K at the start of the quarter to about 460K by the end.

Granny by Dennis Vukanovic showed a consistent trend in weekly downloads, starting at 39.5K and ending at 35.5K. The weekly active users saw a slight decline from 231K to 216K over the quarter. Revenue was negligible, with no significant earnings reported during this period.

Granny: Chapter Two, also by Dennis Vukanovic, had a steady download rate with a peak of around 31K in early May, gradually decreasing to about 24K by the end of June. The weekly active users showed a slight downward trend, starting at 86.6K and ending at 80.9K.

Hello Neighbor from tinyBuild LLC saw fluctuations in both weekly revenue and downloads. Revenue peaked at $1.6K in mid-May, with downloads peaking at nearly 29.4K in mid-April. However, both metrics experienced a decline towards the end of the quarter, with revenue around $1.2K and downloads approximately 15.2K by late June. Weekly active users also decreased from 65.2K to 50.6K.

Ice Scream 4: Rods Factory by KEPLERIANS SL, despite being a newer release, showed promising numbers. Weekly downloads peaked at 64.8K at the end of May, then stabilized to around 22.2K by late June. Active users peaked at 72K in the first week of June, ending the quarter at approximately 45.7K. Revenue remained modest, with the highest weekly earnings recorded at $177.

These insights from Sensor Tower demonstrate the varied performance of top horror games in the Middle East during Q2 2021. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021